The Many Dimensions of Us: Harnessing Immersive Technologies to Communicate the Complexity of Human Experiences
Open Access
Academic Editors: Nicholas David Bowman (Syracuse University), Dan Pacheco (Syracuse University), T. Makana Chock (Syracuse University), and Lyndsay Michalik Gratch (Syracuse University)
DOI: https://doi.org/10.17645/mac.i455
Table of Contents
Immersive Storytelling as a Technology, a Practice, and an Experience | |||||||||
Nicholas David Bowman, Lyndsay Michalik Gratch, Dan Pacheco and T. Manaka Chock | |||||||||
Editorial | Open Access | Published: 27 November 2024 | |||||||||
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Immersive Stories: From Technological Determinism Towards Narrative Determinism | |||||||||
Jorge Vázquez-Herrero | |||||||||
Article | Open Access | Published: 3 October 2024 | |||||||||
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Unestablished Boundaries: The Capabilities of Immersive Technologies to Induce Empathy, Tell Stories, and Immerse | |||||||||
Eugene Kukshinov | |||||||||
Article | Open Access | Published: 3 September 2024 | |||||||||
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The Stigma Machine: A Study of the Prosocial Impact of Immersive VR Narratives on Youth in Spain and Canada | |||||||||
Francisco-Julián Martínez-Cano | |||||||||
Article | Open Access | Published: 21 November 2024 | |||||||||
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Informing Immersed Citizens: The Impact of Interactivity on Comprehending News in Immersive Journalism | |||||||||
Hannah Greber, Loes Aaldering and Sophie Lecheler | |||||||||
Article | Open Access | Published: 12 September 2024 | |||||||||
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Augmented Landscapes of Empathy: Community Voices in Augmented Reality Campaigns | |||||||||
Katerina Girginova, Jeffrey Vadala, Andy Tan, Kate Okker-Edging, Kyle Cassidy, Terri Lipman and Melanie Kornides | |||||||||
Article | Open Access | Published: 21 October 2024 | |||||||||
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Understanding Expressions of Self-Determination Theory in the Evaluation of IDEA-Themed VR Storytelling | |||||||||
Kandice N. Green, Shengjie Yao, Heejae Lee, Lyndsay Michalik Gratch, David Peters and T. Makana Chock | |||||||||
Article | Open Access | Published: 17 October 2024 | |||||||||
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Harnessing 360-Degree Video to Prompt Users to Think Along With Pro-Environmental Campaign Messages | |||||||||
Mincheol Shin and Heejae Lee | |||||||||
Article | Open Access | Published: 27 November 2024 | |||||||||
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XR for Transformable and Interactive Design | |||||||||
Gabriela Bustos-Lopez, Erwin Robert Aguirre-Villalobos and Krissie Meingast | |||||||||
Article | Open Access | Published: 27 November 2024 | |||||||||
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Body of Mine, Yours, and Everyone in Between: Communicating Gender Dysphoria Through Immersive Storytelling | |||||||||
Cameron Kostopoulos | |||||||||
Article | Open Access | Published: 28 October 2024 | |||||||||
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How Different Training Types and Computer Anxiety Influence Performance and Experiences in Virtual Reality | |||||||||
Eugy Han, Ian Strate, Kristine L. Nowak and Jeremy N. Bailenson | |||||||||
Article | Open Access | Published: 27 November 2024 | |||||||||
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